OSIRIS
INTERACTIVE

Ataxia
A Brutal Cyberpunk 4X Turn Based Strategy Game

Coming Soon to KICKSTARTER

Campaign will launch in July 2023

Will be available on

GAME
FEATURES

GAME PROGRESSION:

Use Every Means To Win — Between Criminal Activity, Combat & Stealth

 

Welcome to Technograd !

Do whatever it takes to rule the city and destroy rival gangs:

  • Hits, extortion, money laundering, trafficking & more
  • Fight head on in direct combat
  • Network hacking, infiltration and covert ops

What makes Ataxia Unique :

 

  • Gritty 4X with a cyberpunk twist
  • Do whatever it takes to “Rule this Cyberpunk City” – hits, espionage, extortion, hacking, money laundering, back alley fronts, drug trafficking, prostitution, arms dealing and more
  • Gangs (factions) with unique strengths and weaknesses to heighten meta game and replayability
  • Customizable gang leaders – weapons, armor, drugs, cybernetic implants and more
  • Gang specific special abilities and “Global Powers” to turn the tide of a campaign or single combat encounter
  • Build or buyout buildings in sectors for combat or economic bonuses
  • Bribe police
  • Hack and infiltrate enemy cyber networks

THE
GANGS

SOBEKI CORP

Greed, corruption and the power of the mighty Realkrone (the game currency) allow this gang to dominate the streets with cold hard cash

CORAL HEIGHTS BRUTES

Formed from the strongest of the unwanted street urchins in Technograd, these outcasts of society take what they want by force and have the muscle to back up their threats

THE GENESIS

These ex-military special ops forces are veterans of wars that were fought in middle of the 21st century. They think like mercenaries and perform their duties at elite levels.

ACORE 1337

Hackers to the core. These young cyber criminals were born connected to the network. Some with roots back to the late 20th century, these elite manipulators of electronic and web security outpace any threat protection installed to ward them off.

XYSURGEONS

Usually former corporate, military and state sponsored cybernetic augmentation and general medical care professionals, these now freelance cyber surgeons run their own back alley facilities for massive profit. Cheaper implants, cheaper operations, no middleman taking half their cut.

GAME
GALLERY

FAQ

Frequently Ask Questions

PC (Windows and Linux) via Steam and GOG... but keep an eye out because we're hoping to add some more!
Yes! Multiplayer will be supported online. Up to 4 players can play depending on map size. A single player campaign mode is also available for solo play against AI controlled gangs. Players can customize game settings in the setup screen for map size, difficulty and victory conditions.
Our team grew up playing the games that revolutionized the 4X genre. Games like Civilization and Age of Wonders. And of course one of our favorites, yes, Chaos Overlords. So much of the inspiration derives from these great franchises. We love the gritty cyberpunk world we've built in Ataxia and are excited to bring the strategy genre to this new space.
Ataxia is an turn based strategy game, designed towards engaging enemy gangs in direct combat or outsmarting them via hacking and stealth. The high customization and gamechanging global powers available make Ataxia a fun and unique entry into the 4X space.
So far we can confirm English, French, Spanish, German, Russian, Korean, Chinese & Japanese. Additional language options will be decided based on wishlist data and feedback from the community. We want to support as many players as we can.

SOBEKI CORP

A ruthless corporation that rose to power in the late 2090s. Greed, corruption and the power of the mighty Realkrone (the game currency) allow this gang to dominate the streets with cold hard cash

Perks:

  • Economic bonuses in each sector
  • Easier to bribe police and government officials
  • Building purchase cost reduction
  • Building construction cost reduction
  • High stealth rating for all units
  • Weapons, gear, cybernetics and consumables cost reduction

Weaknesses

  • More susceptible to espionage and hacking
  • Low HP and attack rating melee units
  • Low HP and attack rating ranged units
  • Low HP and attack rating hacker units
  • Low HP and heal rating support units
  • Global HQ powers limited to providing economic buffs (own gang) and debuffs (rival gangs)

CORAL HEIGHTS BRUTES

Formed from the strongest of the unwanted street urchins in Technograd, these outcasts of society take what they want by force and have the muscle to back up their threats

Perks:

  • Very high bonus melee damage
  • Very high bonus defense rating
  • Bonus extortion collected in each controlled sector
  • Bonus against other melee units
  • High HP and high heal rating support units
  • Can research and equip unique gear that counters ranged and hacking attacks mid to end game
  • Receive powerful buffs from consumables and cybernetics that increase HP and melee damage
  • Very powerful, destruction global HQ powers

Weaknesses

  • Building purchases more expensive
  • Building construction more expensive
  • Cannot use high level cybernetics
  • High HP but low attack rating ranged units
  • High HP but low attack rating hacker units
  • Weak global HQ powers other than destruction based

THE GENESIS

These ex-military special ops forces are veterans of wars that were fought in middle of the 21st century. They think like mercenaries and perform their duties at elite levels. Don’t stand in open ground with a Genesis soldier in the vicinity

Perks:

  • Bonus ranged accuracy and damage
  • Bonus critical hit rate
  • Bonus stealth rating
  • Bonus espionage rating
  • Bonus detection rating
  • Can research and equip unique, powerful weapons, gear and cybernetics early. This is a gang you want to gain an advantage with in the early game
  • All around strong global HQ powers

Weaknesses

  • Building purchases more expensive
  • Building construction more expensive
  • Low HP and low attack rating melee units
  • Low HP and low attack rating hacker units
  • Low HP and low heal rating support units

ACORE 1337

Hackers to the core. These young cyber criminals were born connected to the network. Some with roots back to the late 20th century, these elite manipulators of electronic and web security outpace any threat protection installed to ward them off. They jack in hard, fast and are out before a system admin even knew they were there. Although typically not adept at melee and weapons combat, these teens tend to be hopped up on every drug one can find in Technograd. So don’t underestimate their erratic behavior or desire to shoot and kill if they can’t bypass security

Perks:

  • Unique cybercrime actions in sectors not available to any other gang
  • Bonus hacking perks & abilities to all units
  • Bonus buffs to friendlies and debuffs to enemies on successful combat hacks
  • Bonus stealth rating
  • Bonus espionage rating
  • Bonus detection rating
  • Bonus to drugs and consumables buffs
  • Bonus defense against enemy global HQ cyberwarfare and enemy unit-based cybercriminal activity
  • Low HP but very high attack rating hacker units
  • Can research and equip unique, powerful cybernetics mid to late game. This is a gang you want to stay under the radar early and avoid direct encounters until mid to late game
  • Powerful cyber global HQ powers that buff economy, combat, stealth and espionage

Weaknesses

  • Lower extortion and building economic income per sector
  • Building purchases more expensive
  • Building construction more expensive
  • Low HP and low attack rating melee units
  • Low HP and low attack rating ranged units
  • Low HP and low heal rating support units
  • More susceptible to negative effects of drugs/consumables

XYSURGEONS

Usually former corporate, military and state sponsored cybernetic augmentation and general medical care professionals, these now freelance cyber surgeons run their own back alley facilities for massive profit. Cheaper implants, cheaper operations, no middleman taking half their cut. These docs have seen their fare share of gore and trauma and know how to stitch up a dying body quickly. Although not adept at hacking or ranged weapons handling, these support specialists are not afraid to take a fight head on and heal their wounded mid-combat. Coupled with the ability to install powerful support-based cybernetic implants, these docs are not a force to be ignored

Perks:

  • High HP and high attack rating melee units
  • High HP and high heal rating support units
  • Bonus support perks & abilities to support units
  • Bonus cybernetics perks & abilities to all units
  • Can research and equip unique, powerful melee weapons, medical tools and support-based cybernetics early to late game. This is a gang you want engaging direct encounters throughout the game. They can not only deal heavy close-quarters damage, but can very quickly heal and recover the wounded to get them back into the action without much cooldown or time spent regenerating team health
  • Powerful cyber global HQ powers that buff support-based stats

Weaknesses

  • Low movement abilities
  • Low stealth rating
  • Low detect rating
  • Very susceptible to covert operations
  • Very susceptible to ranged attacks
  • High HP but low attack rating ranged units
  • Hight HP but low attack rating hacker units